New Sovereign GUI and other details

It’s been a while since my last update but things are moving along steadily. The post I announced about character creation is underway but there is still a bit of tweaking to be done (skill descriptions, cross-requirements…). That post will be up soon, but for now I thought I’d give a peak of a GUI I’ve been working on:

 

A new take at the Sovereign GUI (Click to enlarge)

 

This reveals a couple new things:

– Sovereign will be much more intuitive and mouse-friendly than Underworld was. Even if the GUI continues to evolve, this will be a priority.
– Portraits are in! Right now only the human portraits are finished but it is just a matter of weeks before the others roll in.
– A new town environment.

 

Naturally, all comments and suggestions are welcomed 😉

 

EDIT – In case you missed it, there was a post revealing the world map a few weeks back!

 

 

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4 thoughts on “New Sovereign GUI and other details”

  1. Excellent, but please try and put a roof on them buildings.

    I am really looking foward to this game.

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