OlderBytes in the press:
What to expect? Not top marks, but very good ones on what counts… The gameplay! One-man team production values weigh in and often affect the overall averages. I’ll never have AAA scores, nor do I intend to try and rival with the big guys 😉
SWORDS AND SORCERY: UNDERWORLD ANÁLISIS
¿LO VIEJO ES NUEVO?
...hay un montón de detalles y opciones de combate que permiten a Swords and Sorcery: Underworld destacar frente al resto.
“A bunch of combat options and details that allow Swords and Sorcery – Underworld to stand out from the crowd.”
Deep and complex
Very tactical combat
le he acabado dedicando más de treinta horas estando muy picado y con muchas ganas de ir mejorando y ser capaz de dominarlo y vencer al mal. Por lo que si te gustan los juegos de rol por turnos y eres capaz de abstraerte de su pésimo aspecto técnico, te encontrarás con un título lleno de sorpresas.
Monsters are rarely limited to straightforward attacks and defenses, either. Even at the lowest levels, players will encounter enemies that summon others, explode for small amounts of damage to multiple party members, rangers that fade back outside of melee range to pelt the party with arrows, and so forth. Facing a new enemy is always makes me wonder when I saved last, because I may be unpleasantly surprised with some ability that I am not prepared to defend against.
"Les graphismes sont d'époque mais le scénario et le jeu valent le coup. Un style à découvrir pour les plus jeunes ou à redécouvrir pour les plus anciens."
Visuals are dated but the story and the game are worth getting into. A style worth discovering for the younger player, or rediscovering for the veterans.
5/5 on gameplay! Unfortunately GIN ran into bugs that were fixed since…
…those who wish for a classic coat of paint on that style of gameplay will absolutely adore this game.
Given the amount of detail that lies under Sword and Sorcery’s remarkably basic look and feel, nostalgic fans of that period in gaming history are sure to be pleased. It may be an acquired taste, but if you’re willing to look beyond the presentation and into the real meat of it, there’s plenty of time to be spent exploring, fighting, and thinking your way through the Underworld.
A heavy emphasis on production values despite a good gameplay score (75%). Nice analysis of the magic and combat systems. The part about grinding suggests Gonçalo might have missed the (I)nvestigate option.
… Lovely, stimulating and difficult RPG / Dungeon crawl. 8/10
Très complet, Swords and Sorcery possède tous les atouts pour satisfaire la fibre nostalgiques des ceusses ayant arpenté d’autres profondeurs du même genre il y a 30 ans.
Very comprehensive, S&S has everything the nostalgics that first explored similar depths 30 years ago could hope for.
Underworld is a visually beautiful game with such dynamic fantasy illustrations and monster designs that look fierce and fit the aesthetic of an adventure game.
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