Sovereign progress report

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Charles
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Posts: 10
Joined: Fri May 06, 2022 2:28 am

Sovereign progress report

Post by Charles »

Off the top of my head, here is the state Sovereign is in right now.

Engine compatibility with NVIDIA graphics cards is fixed. This was paramount for me to keep the Sovereign project going. I only figured out that NVIDIA was causing reported freezes on Underworld recently, and only identified and fixed the issue a couple weeks ago. Tests are conclusive and I can confidently say it is finally fixed. I will be updating Underworld with the fixes about the same time I publish Iron Ruler, and resuming work on Sovereign.

Sovereign currently includes:
- About 200 completed maps.
- All maps are linked (travel to and from all places works).
- Main quest lines are written.
- Two new classes are in: hunter and druid.
- 70 spells are coded and tested. Necromancy only has 10 for the moment.
- All non casting classes have 5-6 special abilities to learn as the characters progress, but will only be able to learn 3.

There's still quite a ways to go but there is light at the end of the tunnel!
Darklord
Posts: 4
Joined: Sun May 08, 2022 8:18 pm

Re: Sovereign progress report

Post by Darklord »

I've been looking forward to Sovereign for years. So colour me excited!

Daniel.
Charles
Site Admin
Posts: 10
Joined: Fri May 06, 2022 2:28 am

Re: Sovereign progress report

Post by Charles »

I've been looking forward to finishing for at least as long :lol:
Darklord
Posts: 4
Joined: Sun May 08, 2022 8:18 pm

Re: Sovereign progress report

Post by Darklord »

Any additional progress to report? :)

Daniel.
Charles
Site Admin
Posts: 10
Joined: Fri May 06, 2022 2:28 am

Re: Sovereign progress report

Post by Charles »

Darklord wrote: Sat Oct 07, 2023 11:26 am Any additional progress to report? :)

Daniel.
I'm going to squeeze a blog post in the coming week's schedule. Long overdue and much to talk about!
Thanks for the continued interest Daniel :)
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